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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.
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How do I use the "Setup Tracking Scene" feature with Cycles?
I'm trying to use the Setup Tracking Scene button(in the Movie Clip Editor) with Cycles. While it works fine in Blender Internal, when I switch it to Cycles, I don't get shading or shadows. Is the set …