Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 45673

Modeling refers to the process of creating 3D objects or structures using a 3D modeling application like Blender. This tag covers all aspects of modeling, including techniques, tools, workflows, and tips to enhance your 3D creation process.

1 vote
Accepted

How do I fix this problem with vertices?

Nevermind, I figured this out thanks to Duarte. Wow im a noob. Ngons were my problem for anyone referencing this problem.
worldsmith's user avatar
0 votes
1 answer
743 views

How do I fix this problem with vertices?

I'm modeling a car. the middle of the hood (the centerline of the model) was originally a single edge but then subdivided. When I grab any vertex along that line, this happens. …
worldsmith's user avatar