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A mesh is a collection of vertices (points in 3D space), edges (lines connecting two vertices), and faces (polygons formed by three or more edges, typically triangles or quads). Meshes are the most commonly used object type in Blender and serve as the basis for 3D modeling, animation, and rendering. They are versatile and can represent a wide range of objects and surfaces by manipulating their geometry.
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Extruded Part disappears after switching from Edit Mode into Object Mode
And if I change the position of my mesh in edit mode it's still at the same spot in object mode.
My mesh is rigged and weight painted, I also made a few animations. … Making a new mesh wouldn't be a big deal, but I can't make always a new mesh if get the same problem, so I want to know how to solve this problem. …