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Questions about the Dopesheet editor in Blender. The Dopesheet is used for managing animations and keyframes for the entire scene.

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Action Editor moves multiple tagged objects?

Why don't you try to use bones? For what purpose should this animation / action be? For Blender Render / Blender Game / exported for other programs? As far as i know, the actions are bound to an armat …
Erik Brendel's user avatar