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Geometry Nodes is a node-based system in Blender for creating and manipulating geometry procedurally. Introduced in version 2.92, it allows for non-destructive modeling and advanced effects by connecting nodes to define workflows. Use this tag for questions about creating, modifying, or troubleshooting setups using Geometry Nodes.

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Understanding The Purpose - Capture Attribute

I've been learning to use Geometry Nodes lately & stumbled upon a question. In the simple setup I made (showed in the screenshots) I use the Capture Attribute node in "Float - Point" & "Float - Spline …
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