Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
Please use this tag only for questions related to the render engine; don't use it for questions about Blender's internal code or Python API. Blender Internal (also known as Blender Render, Blender Internal or BI) is a biased rendering engine built into Blender version 2.79 and below.
0
votes
2
answers
2k
views
Why can't non color option produce und normal map and color option produce good normal map i...
I have a multires object and will bake the normal map to a low poly object with cycles normal bake function.
So I unwrap the low poly .set both to smooth shading.
Then I generate a UV texture with apl …