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Geometry Nodes is a node-based system in Blender for creating and manipulating geometry procedurally. Introduced in version 2.92, it allows for non-destructive modeling and advanced effects by connecting nodes to define workflows. Use this tag for questions about creating, modifying, or troubleshooting setups using Geometry Nodes.
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Geometry Nodes - Connect Points by index
to simplify, I have a set of points laid out like this and I want to be able to connect them with a line or a curve based on a certain index offset, for example: connecting index i with index i+1 only …
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Geometry Nodes - Sorting Indices of points circularly
Here's what I have (arbitrarily sorted points):
Here's what I want (Indices sorted following a circle):
I would like to be able to have any number of points at any distance/angle from the center sor …