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Rigging is the process of creating a skeleton (armature) to control the movement of objects, typically characters. This involves setting up bones, defining the relationship between them, and applying constraints to create smooth, realistic animations. Use this tag for questions about armatures and rigging questions/issues.
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Can't Paste Data path from Custom Properties into Driver
so here is the situation:
I'm doing this all in pose mode
created an armature system
added a bone called > Properties
added a custom properties to this bone (bone properties)
copied the data path …