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Rendering curved wireframes:

Blender Internal

You can either use freestyle or a wireframe material, see Rendering with wireframe.

If you use a wireframe material, make sure Optimal display is enabled on the modifier, otherwise all the edges generated by the subserf will be rendered as wires (they won't be curved).

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Cycles

To do this in cycles, you could use two scenes, one for the cycles render and another to render the wireframe with one of the BI techniques.

To get a BI wireframe material to render with a transparent background (for combining with a cycles render), just set the second material to Masking alpha:

enter image description here

And set Alpha to Transparent in Render settings > Shading:

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Original answer

OP clarified the question, making this no longer relevant. As far as I can tell, that is..

If you want to do this in the viewport/opengl render, just enable Draw All edges in Properties > Object > Display:

enter image description here

And make sure Optimal display is disabled in the subserf modifier:

enter image description here

gandalf3
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