you can use a displace modifier
https://www.blender.org/manual/modeling/modifiers/deform/displace.html
apply the displace, and delete all the faces except the displaced ones so you can solidify/edit them
you can use a displace modifier
https://www.blender.org/manual/modeling/modifiers/deform/displace.html
apply the displace, and delete all the faces except the displaced ones so you can solidify/edit them