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#Images (of movie clips) used as background in the 3D viewport will not render.

Here are a couple of alternatives:

Using the compositor

To add an Input>Movie Clip node, and use an alpha over node to compose the render layers over it.

enter image description here

For single images use an Input>Image node.

enter image description here

If youare using cycles make sure that you enable Film Transparent, so that the rendered layers render with a transparent background:

enter image description here

As an Alternative

Without using additional geometry or compositing, you can use the image as background for the world. Set the Texture coordinates to Window.

enter image description here

user1853