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edited title
Chris
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Is this kind of cylinder bevel possible in Blender?

.blend file attached:

  • Scale is 1
  • Clamp unchecked in modifier
  • Normals recalculated outside
  • Doublet vertex merged.

It is not doubled bevel like second screen could suggest :-) (.blend is ok)

I added two photos with description below.

Is this kind of bevel even possible in Blender?

enter image description here

enter image description here

arrowman
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