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answer is most useful, but missed an initial vertex reset to origin as first step

Add a Vertex (Ctrl-left click), and set the vertex location to origin: ShiftS t (Selection to Cursor)

Press g to enter grab mode. Enter movement in x direction with 0-9 decimal point . and negativ -, Tab enter y value (like the x value), Tab enter z value (like the x value).

Alternatively, you can limit the transform on a axis by pressing x, y or z in grab mode. Or Shift and x, y, z to limit on the other axis .