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if i want customize my blender in source codes, is it possible to define default position of panels ?
for example by default, we have blender as like as follow :

enter image description here

properties panel in right, info panel in top, time panel, tools panel, ... etc.

for example i want expertise panel in top ( with a new arrangement ) when blender open

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    $\begingroup$ This question is off-topic because it about building a custom version of blender. See what questions are off-topic #4 $\endgroup$
    – sambler
    Commented Jun 5, 2016 at 9:22
  • $\begingroup$ Um... you can customize the UI without building Blender from custom source code. $\endgroup$ Commented Jun 5, 2016 at 13:36

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Adjust the layout the way you want it to be, then use File->Save Startup File.

Locate the startup.blend that was saved and place it in release/datafiles/startup.blend within the source tree used to build your copy of blender.

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  • $\begingroup$ layout adjusting is in that blend file ? or in the codes ? $\endgroup$ Commented Jun 5, 2016 at 16:21
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    $\begingroup$ The default startup.blend begins as a startup file that has been saved with blender, during the build process it is used to generate a c file (startup.blend.c) that you can find inside the build directory, which contains an array containing a binary representation of the file, This c-file is used to compile the default startup.blend within blender's binary file. $\endgroup$
    – sambler
    Commented Jun 5, 2016 at 17:02
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You can save your current file, including preferences and window layout as startup file by selecting File > Save Startup File or hitting Ctrl + U

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  • $\begingroup$ thank you but i want do that in the codes $\endgroup$ Commented Jun 4, 2016 at 11:13

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