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In my scene the liquid goes through the plane or grid, no matter what the settings are, but with a cube it works as it supposed to.

I've tried with option "is planar" checked and with surface thickness other than 0 but the effect is still the same.

enter image description here

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  • $\begingroup$ Hi. Please use blend-exchange if you want to provide files for us to check. $\endgroup$ Commented Mar 1, 2020 at 16:43
  • $\begingroup$ Hi, thank you for showing how to upload the file. $\endgroup$
    – VGFP
    Commented Mar 1, 2020 at 21:01
  • $\begingroup$ Try adding some surface thickness, something like 0.7 $\endgroup$
    – ahmbouth
    Commented May 3, 2020 at 21:51

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I had the same problem.. So I added a value of 0.75 on surface thickness, and it work well !! :)

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  • $\begingroup$ This also works if you have a mesh that's acting as a collision effector. Higher values may be needed if you increase the resolution of the simulation on the fluid domain. $\endgroup$ Commented Mar 15, 2021 at 2:16

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