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I was wondering how I would be able to script a plugin that would toggle subd surfaces preview if it has a sudb modifier on. It would also be helpful that if the selected object doesn't have a subd modifier in the stack already, it would add one and then toggle the subd view.

Maya allows you to toggle between subd view through the 1 and 3 key and thought this would be really neat to have in Blender but also the addition to add the modifier if it doesn't already have one on. I just don't know how to script and was wondering if anyone has already done this or not.

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  • $\begingroup$ and for adding the new modifier blender.stackexchange.com/questions/71569/… blender.stackexchange.com/questions/58676/… $\endgroup$
    – rob
    Commented Oct 15, 2019 at 9:47
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    $\begingroup$ Just adding a sidenote: in Maya you can't see your base mesh when modeling with subsurface ON, but in Blender you can, which is why there is no need for a quick way to toggle subdiv on and off when modeling as you can clearly see both meshs at all time. $\endgroup$
    – globglob
    Commented Oct 15, 2019 at 9:57

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