To calculate an oriented bounding box as defined here. I need the convex hull of an object. I know that there is an operator in Blender to do this, since you can go to edit mode, press spacebar and type "convex hull".
However, I have been unable to figure out how to call this operator from python. I know that one can usually find a python operator by hovering over the respective UI element one uses to invoke the operation from the interface, but that does not work in the spacebar-search.
Therefore: Does anybody know of a reliable way to find the python operator for each tool within Blender?