# Grease Pencil in 2.8 can you link or reuse mouth shapes

I'm using Blender 2.8 Alpha and I was wondering if in Grease Pencil there's a way that you can use a link instead of coping drawings (shift+d) for mouth shapes in the dope sheet. So if I have 10 mouth shapes that cover the basic phonemes and I do an animation that uses those shapes I have to copy each shape in the GP dope sheet to the place I would like to use it. if I finish my animation and find I want to change one of the phonemes shapes I could change the original but I would have to find each occurrence of that shape in the dope sheet and replace it. It would be great if there was a way to only have to update the original. I didn't know if this is already in GP or not.

• I'm trying to do the same thing. Would be great if Alt+D worked in the dope sheet – wilks Apr 11 at 16:36

To lipsync, you now can move around the timeline, select the appropriate mouth shape by changing the frame number in the Time Offset modifier and add a keyframe by pressing I over it.