I'm really new to blender here, and I was looking for an environment for import so I can render a picture of a room from a very specific POV to use in an After Effects project.
So I downloaded a free room environment from this website: https://free3d.com/3d-model/chambre--24937.html
And it only provides one
.blend file, now the problem is that I made some changes to the scene and I need to save this
.blend file, and upon saving I receive this error:
Unable to pack file source path: /path/
Well, I understand what it means, it can't find the original images used in the project to pack the new
.blend file, so how do I use the already packed images in the original
.blend file to save the new
Why doesn't blender automatically extract the images from the opened
.blend file and save them to a location and then use them to pack a new
I tried manually extracting some of the images, and saved them to where the original
.blend file is saved and opened, and I went to File -> External Data -> Find Missing Files but it doesn't work.