I'm really new to blender here, and I was looking for an environment for import so I can render a picture of a room from a very specific POV to use in an After Effects project.
So I downloaded a free room environment from this website: https://free3d.com/3d-model/chambre--24937.html
And it only provides one .blend
file, now the problem is that I made some changes to the scene and I need to save this .blend
file, and upon saving I receive this error:
Unable to pack file source path: /path/
Well, I understand what it means, it can't find the original images used in the project to pack the new .blend
file, so how do I use the already packed images in the original .blend
file to save the new .blend
file?
Why doesn't blender automatically extract the images from the opened .blend
file and save them to a location and then use them to pack a new .blend
file?
I tried manually extracting some of the images, and saved them to where the original .blend
file is saved and opened, and I went to File -> External Data -> Find Missing Files but it doesn't work.