I tried to recreate the File->Link...->somefile.blend->Collection->Collection linking mechanism in Blender 2.8 (Release canditate) in a script.
Unfortunatley my linking code does not behave like when I link via the GUI.
GUI: -> I get an EMPTY that I can move/rotate/scale /duplicate etc. (orange collection Icon without a "link symbol"). A linked collection inside of it. Perfect! This is what I want.
SCRIPT: -> I get a collection that is linked that I cant move etc. This behaviour seems not really usefull to me. I want to at least do the basic opperations on a "referenced"/linked object like move/rotate/scale.
I tried to place the linked collection in an EMPTY but the GUI does not allow that.
My script so far:
context = bpy.context
scenes = []
mainCollection = bpy.data.collections['Collection']
with bpy.data.libraries.load(blendFile) as (data_from, data_to):
for name in data_from.scenes:
scenes.append({'name': name})
action = bpy.ops.wm.link
action(directory=blendFile + "/Scene/", files=scenes)
scenes = bpy.data.scenes[-len(scenes):]
for scene in scenes:
print(scene.name)
for coll in scene.collection.children:
print(coll.name)
context.scene.collection.children.link(coll)
Any ideas how to place the linked collection inside an EMPTY via script to move it?
collection.parent = empty
A collection does not have a "parent" attribute.
Thanks in advance!