Timeline for Adding a Glow Effect to a Specific Material
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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Oct 10, 2017 at 5:23 | vote | accept | Zacharoth | ||
Oct 5, 2017 at 19:15 | comment | added | user1853 | related links: blender.stackexchange.com/questions/15669/… and blender.stackexchange.com/questions/24701/… | |
Oct 5, 2017 at 13:00 | answer | added | Rich Sedman | timeline score: 2 | |
S Oct 5, 2017 at 11:41 | history | suggested | masterj2001 | CC BY-SA 3.0 |
Making the question easier to interpret
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Oct 5, 2017 at 9:09 | review | Suggested edits | |||
S Oct 5, 2017 at 11:41 | |||||
Oct 5, 2017 at 6:47 | history | edited | Zacharoth | CC BY-SA 3.0 |
added 204 characters in body
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Oct 5, 2017 at 5:42 | comment | added | Duarte Farrajota Ramos♦ | Yep, there are plenty of tutorials about that. Either add smoke/fog/volume, or do it like everyone else does: fake it with post production glow effects | |
Oct 5, 2017 at 4:36 | comment | added | cgslav | Well... Did you tried any of method from "Blender lightsaber tutorial" phrase from google? I don't want to be mean but there are literally tons of different tutorials/examples/models/VFX of lightsaber (even here on BSE). | |
Oct 5, 2017 at 4:22 | review | First posts | |||
Oct 5, 2017 at 5:54 | |||||
Oct 5, 2017 at 4:17 | history | asked | Zacharoth | CC BY-SA 3.0 |