Timeline for Boolean messing up UV
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Aug 12, 2018 at 11:23 | vote | accept | modernator | ||
Aug 12, 2018 at 11:23 | answer | added | modernator | timeline score: 1 | |
Aug 25, 2017 at 2:52 | comment | added | modernator | @LukeD Man, you saved me. I just remade without using boolean, and uv is now has good shape. I never thought that using boolean makes bad topology before mapping the uv. This experience quite help me to improve the skills. Thank you. | |
Aug 24, 2017 at 19:12 | comment | added | cgslav | Retopology would be a good idea. Check topologyguides.com for some good examples. | |
Aug 24, 2017 at 15:36 | comment | added | modernator | @LukeD Ok, then how do I solve it? | |
Aug 24, 2017 at 15:01 | comment | added | cgslav | Well... You are using Boolean which makes tris/ngons and overall messed up topology and bad UV maps are result of it. | |
Aug 24, 2017 at 15:00 | history | asked | modernator | CC BY-SA 3.0 |