Timeline for How can I have a custom projection matrix? [duplicate]
Current License: CC BY-SA 3.0
8 events
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Apr 9, 2014 at 0:53 | comment | added | Dokkat | I can't comment there, so thanks for the answer, @ideasman42 . Another suggestion people gave on #blender was to use a lattice instead. I found that very elegant. | |
Apr 8, 2014 at 20:41 | comment | added | ideasman42 | short answer is no, you cant set a custom projection matrix, however added an answer to the question this is marked as a duplicate of, which I think may help you. | |
Apr 8, 2014 at 20:19 | history | closed |
gandalf3 ideasman42 |
Duplicate of How can I set a custom projection matrix for rendering? | |
Apr 8, 2014 at 19:05 | comment | added | Dokkat | @ideasman42 I don't know any term for that projection, unfortunately. We call it "45 degrees", but it is an internal name. I'll update the post with the formulas, as you asked. | |
Apr 8, 2014 at 13:14 | comment | added | ideasman42 | Could you use some specific terminology for the kind of projection you're looking for? - such terms can be searched for, where images cant. | |
Apr 8, 2014 at 12:36 | answer | added | Thom Blair III | timeline score: 0 | |
Apr 8, 2014 at 12:17 | comment | added | Dokkat |
It is similar, but the projection is not the same and the answer there is very incomplete (he just tells Most raster graphics editors have the tools to preform the above transformations. This can also be done in the compositor using a Blend texture and the Displace node. without going any further).
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Apr 8, 2014 at 10:39 | history | asked | Dokkat | CC BY-SA 3.0 |