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Bumped by Community user
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Hy I try to do some examples in threejs and would like to use Blender for modeling and animating.

I startet using an existing obj File i found some where in the internet and added an armature and everithing.

So far the animating and everything works fine, except my exports have some how invalid Materials. (Three js won't show anything except i change the material to a custom Material by Code with in threejs)

Here i have made a Screen Capture on what i have done: http://lukas.achatz.ws/tst/export%20character.gif

The export files can be found here: http://lukas.achatz.ws/tst/MewTwo.zip

Does some one know what i am doing wrong?

Hy I try to do some examples in threejs and would like to use Blender for modeling and animating.

I startet using an existing obj File i found some where in the internet and added an armature and everithing.

So far the animating and everything works fine, except my exports have some how invalid Materials. (Three js won't show anything except i change the material to a custom Material by Code with in threejs)

Here i have made a Screen Capture on what i have done: http://lukas.achatz.ws/tst/export%20character.gif

Does some one know what i am doing wrong?

Hy I try to do some examples in threejs and would like to use Blender for modeling and animating.

I startet using an existing obj File i found some where in the internet and added an armature and everithing.

So far the animating and everything works fine, except my exports have some how invalid Materials. (Three js won't show anything except i change the material to a custom Material by Code with in threejs)

Here i have made a Screen Capture on what i have done: http://lukas.achatz.ws/tst/export%20character.gif

The export files can be found here: http://lukas.achatz.ws/tst/MewTwo.zip

Does some one know what i am doing wrong?

Source Link

Export Animatet Character to Threejs json has invisible material

Hy I try to do some examples in threejs and would like to use Blender for modeling and animating.

I startet using an existing obj File i found some where in the internet and added an armature and everithing.

So far the animating and everything works fine, except my exports have some how invalid Materials. (Three js won't show anything except i change the material to a custom Material by Code with in threejs)

Here i have made a Screen Capture on what i have done: http://lukas.achatz.ws/tst/export%20character.gif

Does some one know what i am doing wrong?