Timeline for Transforming (morphing) one object's shape into another's
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Oct 6, 2020 at 1:56 | answer | added | Kelly | timeline score: 0 | |
Jun 14, 2017 at 12:20 | vote | accept | Random generalist | ||
Jun 7, 2017 at 2:39 | history | tweeted | twitter.com/StackBlender/status/872281885388550145 | ||
Jun 6, 2017 at 20:38 | history | edited | Paul Gonet | CC BY-SA 3.0 |
deleted 1 character in body; edited tags; edited title
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Jun 6, 2017 at 16:38 | answer | added | Paul Gonet | timeline score: 11 | |
Jun 6, 2017 at 11:48 | comment | added | Mr Zak | Procedural way with shape keys for 2 objects is Join As Shapes option in the Shape Key panel (object must have the same vertex count). Cast modifier could be a way for transforming 1 object (although likely not any shape as complex ones can become a mess). One more way is with Keyed particles but that will mean breaking objects into particles obviously. It all depends on what transition are you going to with and how complex objects are. | |
Jun 6, 2017 at 10:35 | history | asked | Random generalist | CC BY-SA 3.0 |