Timeline for Trying to bake mesh results in "Circular reference in texture stack"
Current License: CC BY-SA 3.0
9 events
when toggle format | what | by | license | comment | |
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Aug 4, 2021 at 10:33 | comment | added | mqbaka mqbaka | Make sure to carefully choose the image you want for baking output. You can see how to do it here. | |
Mar 15, 2018 at 14:26 | answer | added | semyonfilippov | timeline score: 2 | |
Jun 2, 2017 at 16:25 | comment | added | sandm44n | Also, whenever I try to bake texture, it will randomly set another one of my textures to black for some reason | |
Jun 2, 2017 at 16:23 | comment | added | sandm44n | @Paul Gonet it didn't solve the issue unfortunately | |
Jun 2, 2017 at 11:12 | comment | added | Paul Gonet | Related? blender.stackexchange.com/questions/35727/… | |
Jun 2, 2017 at 3:54 | history | edited | sandm44n | CC BY-SA 3.0 |
blender uploader
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Jun 2, 2017 at 3:10 | comment | added | user27640 | Please pack the textures in the blend file instead, then upload it to Blend-Exchenge. Read this post for an explanation of how to pack textures in a blend file: blender.stackexchange.com/questions/30906/…. And of course, don't forget to edit your question to include the new link to the blend. | |
Jun 2, 2017 at 2:49 | review | First posts | |||
Jun 2, 2017 at 3:11 | |||||
Jun 2, 2017 at 2:48 | history | asked | sandm44n | CC BY-SA 3.0 |