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Jun 8, 2017 at 7:44 vote accept Yassmeen
Jun 7, 2017 at 10:32 answer added Yassmeen timeline score: 0
Jun 4, 2017 at 19:33 comment added no-one You might wanna check your UV map to see if the UV island where you don't want the texture is overlapping the part where you do. It's either that or you've moved that island off the image grid (in the UV Editor) and it's picking it up where the image is repeated. Blender automatically repeats the image into infinity in all directions, so moving an island off the grid itself could cause this to happen. Set your 3D View to show object Materials, then open the UV editor in a side-by-side window. Select the island in question and move/scale/whatever and you can watch the results in the 3D View.
Jun 2, 2017 at 12:04 comment added Yassmeen First thanks for responding... I updated the question and added another picture to explain the problem more to you ..thanks
Jun 2, 2017 at 12:02 history edited Yassmeen CC BY-SA 3.0
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Jun 2, 2017 at 1:43 history edited user1853 CC BY-SA 3.0
added 13 characters in body; edited title
Jun 2, 2017 at 0:17 comment added no-one Please give a little more information. I'm looking at the image you posted, but not seeing the problem (since I don't know what you're objective is, I can't see where it's going wrong). Maybe some circles and arrows and paragraphs on the back? :)
Jun 1, 2017 at 22:35 history edited Yassmeen CC BY-SA 3.0
added 3 characters in body
Jun 1, 2017 at 6:42 history edited Yassmeen CC BY-SA 3.0
deleted 6 characters in body
Jun 1, 2017 at 6:31 history edited Yassmeen CC BY-SA 3.0
deleted 33 characters in body
Jun 1, 2017 at 6:27 review First posts
Jun 1, 2017 at 11:53
Jun 1, 2017 at 6:25 history asked Yassmeen CC BY-SA 3.0