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Made the images clickable again; I'm not sure the word "Edit" needs to be a heading, so removed the <h2> formatting.
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I am trying to create a 3D model of bone marrow, that is composed mainly of a lot of random tubes, creating a volume.

1enter image description here

I found a 3D scan from some bones, and thought I could save a lot of work just cleaning them up, but I can't find a way to leave them on a constant thickness and roundness, the best I can achieve is this ugly thing.

2enter image description here

Any ideas on how it can be done? Thank you in advance!

Edit

Done! After playing with it a good amount of time, I got something I like with the Sverchok add-on. I've left a screen of the render (just need a better texture for it to be ready) :D

Edit: Done! After playing with it a good amount of time, I got something I like with the Sverchok add-on. I've left a screen of the render (just need a better texture for it to be ready) :D

![3][]

enter image description here

I am trying to create a 3D model of bone marrow, that is composed mainly of a lot of random tubes, creating a volume.

1

I found a 3D scan from some bones, and thought I could save a lot of work just cleaning them up, but I can't find a way to leave them on a constant thickness and roundness, the best I can achieve is this ugly thing.

2

Any ideas on how it can be done? Thank you in advance!

Edit

Done! After playing with it a good amount of time, I got something I like with the Sverchok add-on. I've left a screen of the render (just need a better texture for it to be ready) :D ![3][]

I am trying to create a 3D model of bone marrow, that is composed mainly of a lot of random tubes, creating a volume.

enter image description here

I found a 3D scan from some bones, and thought I could save a lot of work just cleaning them up, but I can't find a way to leave them on a constant thickness and roundness, the best I can achieve is this ugly thing.

enter image description here

Any ideas on how it can be done? Thank you in advance!

Edit: Done! After playing with it a good amount of time, I got something I like with the Sverchok add-on. I've left a screen of the render (just need a better texture for it to be ready) :D

enter image description here

One of the images were deleted from the page by mistake, I simply found an older edit and put the image URL back, made many grammar fixes too.
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iI am trying to create a 3d3D model of a bone marrow, that is composed mainly of a lot of random tubes, creating a volume. Like this:enter image description here

1

I found a 3d3D scan from some bones, and thougt ithought I could save a lot of work just cleaning them up, but i cantI can't find thea way to leave them on a constant thicknesthickness and roundedroundness, the best iI can achieve is this ugly thing:[![enter image description here][2]][2].

any idea of2

Any ideas on how it can be done? thank Thank you in advance!

Edit: Done! after a good time playing with it, i got something i like with the Sverchok addon. I leave a screen of the render (just need a better texture for it to be ready) =) enter image description here

Edit

Done! After playing with it a good amount of time, I got something I like with the Sverchok add-on. I've left a screen of the render (just need a better texture for it to be ready) :D ![3][]

i am trying to create a 3d model of a bone marrow, that is composed mainly of a lot of random tubes, creating a volume. Like this:enter image description here

I found a 3d scan from some bones, and thougt i could save a lot of work just cleaning them up, but i cant find the way to leave them on a constant thicknes and rounded, the best i can achieve is this ugly thing:[![enter image description here][2]][2]

any idea of how it can be done? thank you in advance!

Edit: Done! after a good time playing with it, i got something i like with the Sverchok addon. I leave a screen of the render (just need a better texture for it to be ready) =) enter image description here

I am trying to create a 3D model of bone marrow, that is composed mainly of a lot of random tubes, creating a volume.

1

I found a 3D scan from some bones, and thought I could save a lot of work just cleaning them up, but I can't find a way to leave them on a constant thickness and roundness, the best I can achieve is this ugly thing.

2

Any ideas on how it can be done? Thank you in advance!

Edit

Done! After playing with it a good amount of time, I got something I like with the Sverchok add-on. I've left a screen of the render (just need a better texture for it to be ready) :D ![3][]
added 230 characters in body
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i am trying to create a 3d model of a bone marrow, that is composed mainly of a lot of random tubes, creating a volume. Like this:enter image description here

I found a 3d scan from some bones, and thougt i could save a lot of work just cleaning them up, but i cant find the way to leave them on a constant thicknes and rounded, the best i can achieve is this ugly thing:enter image description here[![enter image description here][2]][2]

any idea of how it can be done? thank you in advance!

Edit: Done! after a good time playing with it, i got something i like with the Sverchok addon. I leave a screen of the render (just need a better texture for it to be ready) =) enter image description here

i am trying to create a 3d model of a bone marrow, that is composed mainly of a lot of random tubes, creating a volume. Like this:enter image description here

I found a 3d scan from some bones, and thougt i could save a lot of work just cleaning them up, but i cant find the way to leave them on a constant thicknes and rounded, the best i can achieve is this ugly thing:enter image description here

any idea of how it can be done? thank you in advance!

i am trying to create a 3d model of a bone marrow, that is composed mainly of a lot of random tubes, creating a volume. Like this:enter image description here

I found a 3d scan from some bones, and thougt i could save a lot of work just cleaning them up, but i cant find the way to leave them on a constant thicknes and rounded, the best i can achieve is this ugly thing:[![enter image description here][2]][2]

any idea of how it can be done? thank you in advance!

Edit: Done! after a good time playing with it, i got something i like with the Sverchok addon. I leave a screen of the render (just need a better texture for it to be ready) =) enter image description here

Source Link
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