i am trying to create a 3d model of a bone marrow, that is composed mainly of a lot of random tubes, creating a volume. Like this:[![enter image description here][1]][1] I found a 3d scan from some bones, and thougt i could save a lot of work just cleaning them up, but i cant find the way to leave them on a constant thicknes and rounded, the best i can achieve is this ugly thing:[![enter image description here][2]][2] any idea of how it can be done? thank you in advance! Edit: Done! after a good time playing with it, i got something i like with the Sverchok addon. I leave a screen of the render (just need a better texture for it to be ready) =) [![enter image description here][3]][3] [1]: https://i.sstatic.net/JIkY3.jpg [3]: https://i.sstatic.net/5Rz64.jpg