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S Dec 6, 2015 at 23:13 history edited someonewithpc CC BY-SA 3.0
Adding missing word from title
S Dec 6, 2015 at 23:13 history suggested SuperBiasedMan CC BY-SA 3.0
Adding missing word from title
Dec 6, 2015 at 22:30 review Suggested edits
S Dec 6, 2015 at 23:13
Oct 4, 2015 at 13:07 history protected iKlsR
Jan 21, 2015 at 7:13 history tweeted twitter.com/#!/StackBlender/status/557798056230662145
Mar 21, 2014 at 1:27 vote accept Stinkhorse
Mar 21, 2014 at 0:55 answer added sambler timeline score: 50
Mar 21, 2014 at 0:48 comment added sambler You can pull your hair out now... ;-) you don't see the uv's as you are displaying the render result in the image editor, change it to an image or click the X to hide the render result and you will see them.
Mar 21, 2014 at 0:40 comment added Stinkhorse I just created a new blend file and built the exact same object. The unwrap worked just fine. Something is clearly wrong with the file I linked.
Mar 20, 2014 at 20:12 comment added Stinkhorse Here's a link to the blend itself: [link]dl.dropboxusercontent.com/u/8750289/cube%20unwrap%20issue.blend
Mar 20, 2014 at 18:50 comment added Stinkhorse No everything is selected and I'm in edit mode. The seamed edges are red and the selected faces are bright orange. That part isnt the problem. Selecting an unwrap option, and I've tried all of them, produce no visible result in the UV Editor. In a bit here I'll post the file in question and then I'll start pulling my hair out as someone makes it all happen in one go I'm sure...
Mar 20, 2014 at 12:37 comment added sambler To unwrap uv's you mark any seams you want, select the faces you want to unwrap, press U and select one of the unwrap options while in edit mode. Only selected faces (or those surrounded by selected verts/edges) will be unwrapped. Only selected faces will show up in the uv editor. My guess is you aren't selecting anything.
Mar 20, 2014 at 3:32 history asked Stinkhorse CC BY-SA 3.0