Timeline for Origin to geometry does same thing as geometry to origin
Current License: CC BY-SA 3.0
12 events
when toggle format | what | by | license | comment | |
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Sep 22, 2021 at 2:30 | answer | added | prairiemain | timeline score: 0 | |
Sep 12, 2020 at 16:33 | answer | added | Max Appian | timeline score: 1 | |
Apr 16, 2017 at 12:41 | comment | added | Esa T. H. | It's that simple thing?!? :D Well damn...... Thank you so much! Dude, make an answer, I'll mark it as correct one! | |
Apr 16, 2017 at 12:39 | history | edited | Esa T. H. | CC BY-SA 3.0 |
added 145 characters in body
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Apr 16, 2017 at 12:38 | comment | added | Mr Zak | As you use rigid body simulation, move the timeline to the 1-st frame as for now it's on the 2-nd. Do any changes with objects while on the 1-st keyframe. | |
Apr 16, 2017 at 12:29 | comment | added | Esa T. H. | Edited/added link to .blend file to question. | |
Apr 16, 2017 at 12:28 | history | edited | Esa T. H. | CC BY-SA 3.0 |
added 177 characters in body
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Apr 16, 2017 at 1:00 | comment | added | Esa T. H. | They are separate meshes, they have no modifiers on them and none of them are parented to anything (or child of anything). Sorry I should have known to provide .blend file, I'll provide it next time I am on my computer (within 7-12 hours.) sorry and thank you! | |
Apr 15, 2017 at 23:48 | comment | added | Tak | Could you provide a .blend file on blend-exchange.giantcowfilms.com to be able to help you? | |
Apr 15, 2017 at 21:19 | comment | added | Dimali | Are these blocks children of another object or do they still have modifiers? Is each block a separate mesh or are they still one object with array modifier? | |
Apr 15, 2017 at 15:31 | review | First posts | |||
Apr 15, 2017 at 15:48 | |||||
Apr 15, 2017 at 15:30 | history | asked | Esa T. H. | CC BY-SA 3.0 |