Timeline for Can't get smooth surface when subdividing selected faces of an object
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
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Apr 14, 2017 at 9:28 | vote | accept | Chris | ||
Apr 14, 2017 at 5:05 | answer | added | atek | timeline score: 0 | |
Apr 14, 2017 at 1:35 | comment | added | Chris | Actually it wasn't triangulated at first. I switched the model to triangulated to see if that makes a difference and it is acting exactly the same. | |
Apr 14, 2017 at 1:31 | history | edited | Chris | CC BY-SA 3.0 |
added 58 characters in body
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Apr 14, 2017 at 0:59 | comment | added | Duarte Farrajota Ramos♦ | Your triangle-heavy topology might be part of the problem, triangulated meshes don't play well with many workflows. | |
Apr 14, 2017 at 0:28 | comment | added | Tak | Upload your file on blend-exchange.giantcowfilms.com to be able to help you | |
Apr 13, 2017 at 23:21 | review | First posts | |||
Apr 13, 2017 at 23:22 | |||||
Apr 13, 2017 at 23:19 | history | asked | Chris | CC BY-SA 3.0 |