Timeline for How to force multithread on video rendering? [duplicate]
Current License: CC BY-SA 3.0
10 events
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Apr 13, 2017 at 12:57 | history | edited | CommunityBot |
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Feb 21, 2017 at 4:01 | history | closed | gandalf3 rendering Users with the rendering badge or a synonym can single-handedly close rendering questions as duplicates and reopen them as needed. | Duplicate of VSE isn't multi-threading | |
Feb 21, 2017 at 3:12 | answer | added | Hunter Perrin | timeline score: 6 | |
Jan 13, 2017 at 6:21 | comment | added | Patrick Augeau | QuickTime/h264 or avi/h264. The avi/h264 supports the multithread in mencoder, already tested... | |
Jan 13, 2017 at 2:10 | comment | added | JtheNinja | Possible some encoding libraries in FFMPEG don't support threaded encoding. What format and container are you exporting to? | |
Jan 13, 2017 at 0:30 | comment | added | Patrick Augeau | Ok, if it's ffmpeg-dependant, it seems that ffmpeg should be compiled with multithreading options. I'll explore this and come back to you... | |
Jan 13, 2017 at 0:10 | comment | added | Duarte Farrajota Ramos♦ | Blender Video Sequence Editor uses FFMPeg as an external encoder, as far as I know, and it may not support passing threading parameteres through, not sure. | |
Jan 12, 2017 at 19:17 | comment | added | Leander | As far as I know, the video sequence editor (sequencer) is singlethreaded. There are already multiple unanswered question with similiar problems. | |
Jan 12, 2017 at 18:22 | review | First posts | |||
Jan 12, 2017 at 18:38 | |||||
Jan 12, 2017 at 18:09 | history | asked | Patrick Augeau | CC BY-SA 3.0 |