Timeline for Rigging voxel character; How to reduce deforming of mesh at joints
Current License: CC BY-SA 3.0
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Oct 22, 2016 at 14:04 | comment | added | JacketPotatoeFan | When I read this answer, most of it went right over my head, as I'm still a beginner with Blender, but after watching that video, it made it really clear, and I'll definitely be giving that a try. | |
Oct 22, 2016 at 13:25 | comment | added | Paul Gonet | Point B) is very helpful. You may use corrective shapekeys as shown in this tutorial: youtube.com/watch?v=f3JWNIkwBZ8 | |
Oct 21, 2016 at 17:54 | history | answered | user31757 | CC BY-SA 3.0 |