Timeline for UV map contains massive distortion
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Aug 15, 2016 at 17:58 | vote | accept | CAA14 | ||
Aug 12, 2016 at 5:15 | comment | added | lemon | what I proposed will not keep the edges connected automatically. What I wanted to say is to seam at the edges borders (not inside the edges like in your file) | |
Aug 11, 2016 at 19:14 | comment | added | CAA14 | @lemon Hey thanks for commenting. Strange, that makes no sense. Yes, I want to. I want to unwrap the whole thing without distortion, so in this case how I did the seams was to attempt to have two halves, both with the edges unfolded and connected to the appropriate side. The main thing that I want to know in general is why there is so much distortion. I have had this kind of distortion before and had to use smart unwrap, which doesn't work right here. | |
Aug 11, 2016 at 7:41 | comment | added | lemon | If the seams are marked on the border of the faces instead of the middle of the slice, it gives a good result. But, do you need to keep the slice UV close to the faces UV ? | |
Aug 11, 2016 at 4:17 | answer | added | yoshi | timeline score: 1 | |
Aug 11, 2016 at 2:48 | history | asked | CAA14 | CC BY-SA 3.0 |