Timeline for Parent object to bone latency (lag) issue
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Apr 13, 2016 at 14:23 | answer | added | Jaroslav Jerryno Novotny | timeline score: 3 | |
Apr 13, 2016 at 10:31 | comment | added | Eli Peters | I just posted a video of my issue. I hope that this clarifies things. I hope too that this video shows that I'm doing something drastically wrong [link]youtube.com/watch?v=UAPL_eynwTw | |
Apr 13, 2016 at 0:28 | comment | added | Eli Peters | Thanks Jerryno for your help. I'm going to try one last approach before I post a bug report. I suspect my method for parenting the facial tracking post Rigify generate is the cause. If I can resolve it I will post an answer. | |
Apr 12, 2016 at 10:11 | comment | added | Jaroslav Jerryno Novotny | Then if there are no dependency cycles and yet blender fails to properly update the scene I would consider sending a bug report. Can you recreate the problem in a simple example and share it for evaluation? | |
Apr 12, 2016 at 9:37 | comment | added | Eli Peters | I'm not getting any errors in console. It may not be a parenting issue error because of the "mouse button release" fix. | |
Apr 11, 2016 at 11:31 | comment | added | Jaroslav Jerryno Novotny | Check for parenting dependency issues inside system console window. 99% of cases it will be this problem. | |
Apr 11, 2016 at 3:15 | history | asked | Eli Peters | CC BY-SA 3.0 |