Timeline for Best way to make a transformer with a car, so use the shape keys or use the armature for parenting?
Current License: CC BY-SA 3.0
3 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Nov 6, 2015 at 8:19 | comment | added | m.ardito | if your meshed don't change "shape", but are only transformed (of course in this case :D ) "shape" keys are not suited... but sometimes there could be is some action (or cheating), doing this sort of things, and some mesh could change (maybe slightly) its shape... in that case you could use both armatures and shapekeys, where is appropriate. | |
Nov 6, 2015 at 7:39 | comment | added | gandalf3 | I'd suggest using an armature, particularly for rotations. See blender.stackexchange.com/q/7189/599 | |
Nov 6, 2015 at 7:32 | history | asked | Faceb Faceb | CC BY-SA 3.0 |