Skip to main content

Timeline for Can I make smoke to cast light?

Current License: CC BY-SA 3.0

13 events
when toggle format what by license comment
Apr 6, 2014 at 12:54 comment added Vader @gandalf3 what is the ETA until smoke can be rendered?
Apr 6, 2014 at 1:47 comment added gandalf3 @Vader Smoke can't be rendered in 2.70, but it can in later development versions (as of this commit)
Apr 5, 2014 at 22:59 comment added Vader Smoke can now be rendered in Cycles, new in blender 2.70
Apr 5, 2014 at 22:42 answer added CGEyeGuy timeline score: 3
Nov 13, 2013 at 7:40 comment added Mike Pan Cycles will have Volume rendering soon (currently experimental in GSOC-2013-Dingto), so you might be able to do an emissive volume with that.
Nov 10, 2013 at 17:58 comment added wchargin Maybe something with lamp textures?
Nov 10, 2013 at 14:50 answer added user1578 timeline score: -4
Nov 3, 2013 at 15:52 history tweeted twitter.com/#!/StackBlender/status/397028504107511809
Nov 3, 2013 at 12:15 comment added CharlesL You could add a point lamp to simulate some of it, but it won't cast sharp light (if that was what you wanted).
S Nov 3, 2013 at 9:57 history edited Adhi CC BY-SA 3.0
Proper formatting.
S Nov 3, 2013 at 9:57 history suggested Gediminas Jeremiah Gudelis CC BY-SA 3.0
Proper formatting.
Nov 3, 2013 at 8:19 review Suggested edits
Nov 3, 2013 at 9:57
Nov 3, 2013 at 4:49 history asked user1519 CC BY-SA 3.0