Timeline for Split Screen Resolution Problem (Game Engine)
Current License: CC BY-SA 3.0
12 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
May 11, 2018 at 17:43 | answer | added | user55877 | timeline score: 0 | |
Dec 10, 2016 at 12:08 | answer | added | Parveen Saksena | timeline score: -2 | |
May 8, 2016 at 15:20 | answer | added | THE IRON LAD | timeline score: -1 | |
S Jun 7, 2015 at 22:55 | history | bounty ended | CommunityBot | ||
S Jun 7, 2015 at 22:55 | history | notice removed | CommunityBot | ||
Jun 2, 2015 at 20:50 | answer | added | Nefer007 | timeline score: 1 | |
May 31, 2015 at 3:45 | comment | added | MarcClintDion | Try the following with the mouse cursor over the 3D Viewport: 1st press Alt+F11 to switch to fullscreen mode; 2nd press Alt+F10 to maximize the viewport with no UI. This should display your in-blender results with the same resolution as the fullscreen stand-alone. | |
May 31, 2015 at 2:33 | history | tweeted | twitter.com/#!/StackBlender/status/604838142345138176 | ||
S May 30, 2015 at 21:09 | history | bounty started | Blender Warrior | ||
S May 30, 2015 at 21:09 | history | notice added | Blender Warrior | Draw attention | |
May 30, 2015 at 21:04 | answer | added | Blender Warrior | timeline score: 0 | |
May 24, 2015 at 13:32 | history | asked | hehehehahha | CC BY-SA 3.0 |