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Sep 22 at 16:02 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
May 24 at 0:08 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Nov 28, 2023 at 17:22 answer added Lauloque timeline score: 0
Nov 28, 2023 at 17:02 comment added Nathan No, there's no reasonable way to convert a shapekey animation to an armature and pose. (The unreasonable way would be to make a bone for every vertex.)
Nov 28, 2023 at 14:49 history asked Tim Garstman CC BY-SA 4.0