Timeline for One of two uvmaps is not showing image
Current License: CC BY-SA 4.0
5 events
when toggle format | what | by | license | comment | |
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Oct 13, 2023 at 13:48 | vote | accept | fafa | ||
Oct 13, 2023 at 13:48 | comment | added | fafa | No problem, to be clear it is not important for me as well but I just wanted to know what is going on with the preview. But I have another problem regarding exporting to Collada, gonna make new post - gee this Blender! ;-) | |
Oct 13, 2023 at 13:46 | comment | added | Gordon Brinkmann | @fafa Honestly I don't know how the material preview handles different UV maps and me personally never care much for those previews - as long as I have setup the materials correctly and they are working when I render my scene, that's the only thing important to me. I just made a test: I created a third UV map just with default unwrapping which has ALL faces unwrapped over the map. If I plug this in, the preview looks like before. I guess it has something to do with the preview not really being the actual object and having some kind of default UVs for showcasing, too. But I don't know. | |
Oct 13, 2023 at 13:22 | comment | added | fafa | Yes, that made the job nicely, BUT now it shows just red rectangle in the Preview panel in the material tab - why? Before it was showing the image with correct red bg (you can see it on the image in my question post). | |
Oct 13, 2023 at 13:14 | history | answered | Gordon Brinkmann | CC BY-SA 4.0 |