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Post Closed as "Duplicate" by quellenform geometry-nodes
Post Reopened by quellenform
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How can I convert a point's position to a vector which I can then use as the endpoint for an arc node?

I'm using the latest version of blender.

First time using Stack Exchange, so let me know if you need more info.

Clarification: Is there an ideal way to extract the Position of a vertice/point into a usable vector to start a "Mesh Line" or "Arc" from?

Update attempt using advice from quellenform

How can I convert a point's position to a vector which I can then use as the endpoint for an arc node?

I'm using the latest version of blender.

First time using Stack Exchange, so let me know if you need more info.

Clarification: Is there an ideal way to extract the Position of a vertice/point into a usable vector to start a "Mesh Line" or "Arc" from?

How can I convert a point's position to a vector which I can then use as the endpoint for an arc node?

I'm using the latest version of blender.

First time using Stack Exchange, so let me know if you need more info.

Clarification: Is there an ideal way to extract the Position of a vertice/point into a usable vector to start a "Mesh Line" or "Arc" from?

Update attempt using advice from quellenform

added 152 characters in body
Source Link

How can I convert a point's position to a vector which I can then use as the endpoint for an arc node?

I'm using the latest version of blender.

First time using Stack Exchange, so let me know if you need more info.

Clarification: Is there an ideal way to extract the Position of a vertice/point into a usable vector to start a "Mesh Line" or "Arc" from?

How can I convert a point's position to a vector which I can then use as the endpoint for an arc node?

I'm using the latest version of blender.

First time using Stack Exchange, so let me know if you need more info.

How can I convert a point's position to a vector which I can then use as the endpoint for an arc node?

I'm using the latest version of blender.

First time using Stack Exchange, so let me know if you need more info.

Clarification: Is there an ideal way to extract the Position of a vertice/point into a usable vector to start a "Mesh Line" or "Arc" from?

Post Closed as "Needs details or clarity" by Harry McKenzie, Chris, quellenform
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How to convert a point 's location to a vector

How can I convert a point's position to a vector which I can then use as the endpoint for an arc node?

I'm using the latest version of blender.

First time using Stack Exchange, so let me know if you need more info.