Timeline for Newbie trying to rig eyes
Current License: CC BY-SA 4.0
15 events
when toggle format | what | by | license | comment | |
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Feb 9, 2023 at 18:35 | comment | added | Murph | I know Im not figuring this stuff out for myself even after a ton of attempts, but Im enjoying these little victories. Thank you peeps! | |
Feb 9, 2023 at 18:33 | comment | added | Murph | Done John, Thankyou! | |
Feb 9, 2023 at 18:04 | comment | added | John Eason | There are also thousands of duplicate vertices on the eyes and on the body. Select each object in turn, go into Edit mode, Hit A to select All, then hit M > Merge by Distance. For the two eyes you'll briefly see a message in the middle of the bottom status bar saying that around 1700 vertices have been removed, and for the main body over 10,000 will be removed. This will be necessary if you then try to rig your model. | |
Feb 9, 2023 at 17:50 | answer | added | moonboots | timeline score: 1 | |
Feb 9, 2023 at 17:47 | comment | added | Murph | Thank you! The first part worked! This is great | |
Feb 9, 2023 at 17:29 | comment | added | moonboots | it works, select the eyes, switch to Edit mode, alt Z for transparency, select one of the 2 eyes, press P to separate as new object, back to Object mode (also maybe elect the eyes and right click > Set Origin > Origin to Geometry) | |
Feb 9, 2023 at 17:27 | comment | added | Murph | we.tl/t-WkNRVWM9TX new link | |
Feb 9, 2023 at 17:25 | history | edited | Murph | CC BY-SA 4.0 |
deleted 59 characters in body
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Feb 9, 2023 at 17:21 | comment | added | james_t | I'm guessing that your mesh object uses the mirror modifier? If so, you can Apply the modifier, allowing you to select only what you need. Of course, there may be other consequences or side-effects besides increasing the amount of vertices stored. youtu.be/QB_eSNvOz6U | |
Feb 9, 2023 at 16:53 | comment | added | moonboots | the link doesn't work, could you please use another platform? | |
Feb 9, 2023 at 16:43 | history | edited | Murph | CC BY-SA 4.0 |
added 100 characters in body
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Feb 9, 2023 at 16:42 | comment | added | Murph | ipfs.io/ipfs/… | |
Feb 9, 2023 at 16:18 | comment | added | moonboots | Separate the mesh should work, maybe share your file | |
S Feb 9, 2023 at 16:15 | review | First questions | |||
Feb 9, 2023 at 16:40 | |||||
S Feb 9, 2023 at 16:15 | history | asked | Murph | CC BY-SA 4.0 |