Skip to main content
14 events
when toggle format what by license comment
Mar 14, 2017 at 9:17 history edited CommunityBot
replaced http://blend-exchange.giantcowfilms.com with https://blend-exchange.giantcowfilms.com
Apr 3, 2015 at 2:02 history tweeted twitter.com/#!/StackBlender/status/583811748572045312
Apr 2, 2015 at 16:53 answer added Chebhou timeline score: 2
Apr 2, 2015 at 15:49 comment added Joe4556 That fixed it! Ahh thank you so so much Chebhou!! I thoroughly appreciate it. Now that my question has been answered is there a way to close this question so everyone knows it is answered?
Apr 2, 2015 at 15:10 history edited Polosson CC BY-SA 3.0
added link to blend and mini correction
Apr 2, 2015 at 15:08 comment added Chebhou problem 1 : the infinite ground is hidden in the view but visible in the render; problem 2 : in the render_layer tab select the same layers under layers as under scene, try to render again
Apr 2, 2015 at 14:50 comment added Joe4556 In hindsight I am uncertain if that blend file contains the pictures I used to create that texture. (I'm not sure how to make sure it does either...) I thoroughly appreciate your help thus far Chebhou. If you check out the file though you'll see that in the viewport set to active render it works, and when you actually render it will be all white or even completely transparent.
Apr 2, 2015 at 14:46 comment added Joe4556 ok here is a simple blend file. <img src="http://blend-exchange.giantcowfilms.com/embedImage.png?bid=149" />
Apr 2, 2015 at 14:35 comment added Chebhou when you are editing your question you'll see small picture click it to upload one, for the blend file remove almost everything except some objects to demonstrate the problem and upload it on blend-exchange
Apr 2, 2015 at 14:32 comment added Joe4556 I don't mind posting some pictures as maybe that would expedite things and help those gracious enough to try and help me find a solution to this problem. I don't however know how to post pics... Also I wouldn't mind posting my blend file either but it is a fairly complicated scene (in excess of 80mb) and I read on pasteall that the cap is 30mb
Apr 2, 2015 at 14:29 comment added Joe4556 Yes, I saw that some people were having a problem akin to mine but I did check that and it is indeed empty. My problem lies somewhere else...
Apr 2, 2015 at 14:13 review First posts
Apr 2, 2015 at 15:07
Apr 2, 2015 at 14:12 comment added Chebhou in the render_layers tab there is a material it should be empty, it is used to replace all materials in this layer
Apr 2, 2015 at 14:10 history asked Joe4556 CC BY-SA 3.0