Timeline for Looking for solutions to fix warping and seams for a tiled object wrapping around a sphere or hexagon
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
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Nov 1, 2022 at 14:16 | history | edited | Harry McKenzie♦ | CC BY-SA 4.0 |
incorrectly approved edit: revert back to tissuing
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S Nov 1, 2022 at 9:46 | history | suggested | chicks | CC BY-SA 4.0 |
remove premature thanks and copy edit
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Nov 1, 2022 at 2:20 | review | Suggested edits | |||
S Nov 1, 2022 at 9:46 | |||||
Oct 25, 2022 at 21:00 | history | tweeted | twitter.com/StackBlender/status/1585013343416360977 | ||
Oct 25, 2022 at 14:14 | history | became hot network question | |||
Oct 25, 2022 at 10:38 | answer | added | Robin Betts♦ | timeline score: 7 | |
Oct 25, 2022 at 7:18 | comment | added | Frederik Steinmetz | Try using a subdivided (subsurf) cube instead of a uv sphere. The result is slightly off spherical, but the faces all have the same size. | |
Oct 25, 2022 at 7:10 | comment | added | quellenform♦ | This could be of interest: blender.stackexchange.com/questions/266773 | |
S Oct 25, 2022 at 6:07 | review | First questions | |||
Oct 25, 2022 at 6:28 | |||||
S Oct 25, 2022 at 6:07 | history | asked | Seed Creation | CC BY-SA 4.0 |