Timeline for UV stretch weird
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
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Jun 25, 2022 at 21:00 | history | tweeted | twitter.com/StackBlender/status/1540802031224557569 | ||
Jun 24, 2022 at 22:50 | history | became hot network question | |||
Jun 24, 2022 at 15:04 | comment | added | Ebi | I know it is uneven, but this is why I am asking this question - when using uneven scale image the uv get stretched, I would like to bake the uneven texture but use uvs that are unaffected by the texture rather by the geometry if it makes sense... | |
Jun 24, 2022 at 14:59 | answer | added | Crantisz | timeline score: 4 | |
Jun 24, 2022 at 14:56 | comment | added | Crantisz | Nope, it is another reason. Let me write the answer | |
Jun 24, 2022 at 14:54 | comment | added | Crantisz | Your plane should have uneven scale. | |
Jun 24, 2022 at 14:44 | history | asked | Ebi | CC BY-SA 4.0 |