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vklidu
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So I have this little fox leg as a mesh, and I want it to put it straight.

bent legas a meshenter image description here

I tried using bone or curve modifier, but the result was not very satisfying. The
The bones simply split a big curve into two smaller curves, which is not nice enough for me.

Boneenter image description here

I see that there are many ways to bent a straight object real nice, but it seems difficult for me to find a good way to put a bent mesh straight. Any advices?

P.S: Here is the .blend file, should you be interested.

So I have this little fox leg as a mesh, and I want it to put it straight.

bent legas a mesh

I tried using bone or curve modifier, but the result was not very satisfying. The bones simply split a big curve into two smaller curves, which is not nice enough for me.

Bone

I see that there are many ways to bent a straight object real nice, but it seems difficult for me to find a good way to put a bent mesh straight. Any advices?

P.S: Here is the .blend file, should you be interested.

So I have this little fox leg as a mesh, and I want it to put it straight.

enter image description here

I tried using bone or curve modifier, but the result was not very satisfying.
The bones simply split a big curve into two smaller curves, which is not nice enough for me.

enter image description here

I see that there are many ways to bent a straight object real nice, but it seems difficult for me to find a good way to put a bent mesh straight. Any advices?

P.S: Here is the .blend file, should you be interested.

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Bobo
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Is there a way to put this bent leg straigt?

So I have this little fox leg as a mesh, and I want it to put it straight.

bent legas a mesh

I tried using bone or curve modifier, but the result was not very satisfying. The bones simply split a big curve into two smaller curves, which is not nice enough for me.

Bone

I see that there are many ways to bent a straight object real nice, but it seems difficult for me to find a good way to put a bent mesh straight. Any advices?

P.S: Here is the .blend file, should you be interested.