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May 18, 2022 at 21:55 comment added Bruce Thanks Nathan, I'll give that a try. I may still end up going the bone route, but since the shape keys were generated by the FaceIt application (52 standard face expressions), I want to figure out a way to keep my procedural eye instead of the normal eye mesh.
May 18, 2022 at 21:49 vote accept Bruce
May 17, 2022 at 21:57 history edited Nathan CC BY-SA 4.0
added 34 characters in body
May 17, 2022 at 21:47 history answered Nathan CC BY-SA 4.0