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Timeline for Mesh doesnt follow my bones

Current License: CC BY-SA 4.0

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Apr 15, 2022 at 10:42 answer added moonboots timeline score: 0
Apr 15, 2022 at 8:05 history edited jento CC BY-SA 4.0
added 99 characters in body
Apr 15, 2022 at 6:29 comment added jento pasteall.org/blend/9aefeb4803814b7d83f467d972c5bd91
Apr 15, 2022 at 6:18 comment added Zophiekat Make sure the vertex groups in your mesh match the name of the bones that you want to use to deform the mesh. then check your weight paint, are multiple vertex groups sharing the same weight? are the bones you want to use to deform weighted properly? are the bones you want to use to deform the mesh added in as vertex groups? probably they are missing
Apr 15, 2022 at 6:13 comment added moonboots hello please share your file: pasteall.org/blend
S Apr 15, 2022 at 5:23 review First questions
Apr 15, 2022 at 13:48
S Apr 15, 2022 at 5:23 history asked jento CC BY-SA 4.0