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Timeline for Snap FK/IK does not copy the motion

Current License: CC BY-SA 3.0

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Apr 2, 2015 at 9:35 answer added GoodRabbi timeline score: 0
Feb 28, 2015 at 17:10 vote accept BetterEnglish
Feb 27, 2015 at 8:21 answer added stacker timeline score: 2
Feb 26, 2015 at 15:32 history edited BetterEnglish CC BY-SA 3.0
deleted 77 characters in body
Feb 19, 2015 at 6:46 answer added sambler timeline score: -1
Feb 18, 2015 at 19:45 comment added BetterEnglish @NaioaiStudios, I edited my example.
Feb 18, 2015 at 19:44 history edited BetterEnglish CC BY-SA 3.0
added 53 characters in body; edited title
Feb 17, 2015 at 16:00 comment added Humilton So in IK-mode, keyframe visual LocRotScale, then change to FK. Bones will stay put.
Feb 17, 2015 at 15:59 comment added Humilton Not quite sure what type of panel you are using. If you're only asking about how to do the animation(and not whether you're using the panel wrong), you can keyframe(press "I") and select "Visual loc/rot/scale". This will keyframe the position the bone is in, regardless of parenting/IK-solver/etc.
Feb 17, 2015 at 15:10 history asked BetterEnglish CC BY-SA 3.0